Holy Fury: Random Worlds are still work in progress.
Monks and Mystics: Dark cult societies and alchemist guild, artifact events.
Horse Lords: Haak invasion will use nomad mechanics.
Conclave: Polymath education focus and events for childhood traits to transform into tolerant, racist, gambler and reasonable personality traits.
Sons of Abraham: Eternal Fire Council of Electors, Solarist vs imperialist traits, donation to Temple of Melitele, Flaming Rose standard holy order events (expel, donate, etc.).
No DLC is required to play the mod, but the mod will have extra mod content with the following DLCs if activated:
Ability to support the Scoia'tael in secret.
Sorceresses, sorcerers, witches, and druids.
Create your own empire as the elves or dwarves and push out the other races.
Fully playable humans, elves, dwarves, halflings, gnomes, and dryads.
Colossal Nilfgaardian Empire under Emhyr var Emreis.
Play as the great monarchs and lords of the Northern Kingdoms!.
Fate of the North - 1st January 1275 (start of TW3 game).
Assassin's of Kings - 1st January 1274 (start of TW2 game).
14.9 How can I join the team to contribute ?.
14.8 How to add a pre-rendered portrait to the mod ?.